Let's see an example. A simple 2D mesh deformation.
Initial Deformation
We're given a square, and its final deformed shape, as we can see in the picture. This is just to illustrate the principle, restricting the problem to its core.
Transport
We want to copy and paste the deformation on a new mesh, a kite. Naïvely, we deform each triangle, expecting to have a deformed kite as a result.
Bad Results
By attaching to each triangle of the kite the given deformation, we have a non-conforming mesh. Transporting deformations is not trivial even in 2D.
For more information, please contact us.
Franco Milicchio (franco.milicchio@uniroma3.it)
Valerio Varano (valerio.varano@uniroma3.it)
Paolo Piras (paolo.piras@uniroma3.it)
Luciano Teresi (luciano.teresi@uniroma3.it)
Stefano Gabriele (stefano.gabriele@uniroma3.it)